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Re-mapping picade buttons for zxspectrum emulator

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Basically what I have been trying to do is remap the picade buttons so for example when button b (on the picade) is pressed which would normally be mapped to the shift key (on a keyboard) I want it to be mapped to the number 1 key (on a keyboard)

I want to do this for the zxspectrum emulator so I have done the following but it does not work.

I edited the retroarch config file that is in /opt/retropie/configs/zxspectrum

I placed the following above the #include line

input_player1_b = "1"

Saved this config file, rebooted and tried it but it does not do anything when I press button b on the picade (ie in a game the keyboard button 1 is not detected)

Any ideas what I am doing wrong or is this actually possible?


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